This site contains a study of the Victorian Games Industry.
Within, you’ll find an overview of the Victorian games industry, its history, leading developers, funding bodies, and niche markets, and some case studies examining educational games and recent innovations within the industry.
Written by media students for media students, we’ve supplemented our findings with an overview of job vacancies, and suggestions for media studies seeking employment within the industry. Finally, an examination of the differences between linear and interactive storytelling models looks at ways our experiences with storytelling can be translated into a games context.